Learn how to light your model and add realistic reflections and finishes in Podium.
| 1. Understand Sun, Shadows & Environment (Background) Lighting | 09:01 |
| 2. Control Exposure from the Rendering Presets | 12:47 |
| 3. Omni Light Fundamentals | 09:14 |
| 4. Spot Light Fundamentals | 05:20 |
| 5. Turn any Surface into a Light Source with Light Emitting Materials (LEMs) | 07:42 |
| 6. CHALLENGE: Place Multiple Lights & Balance them | 14:40 |
| 7. Get to know SketchUp's Default Material | 04:10 |
| 8. Understanding SketchUp Materials | 04:04 |
| 9. Master the Relationship between Diffuse, Transparency & Reflection | 06:00 |
| 10. Add Blurred Reflections for a less Glossy Finish | 01:27 |
| 11. Use the Metallic Material Type for... well... Metals | 02:04 |
| 12. Working with Transparent Materials | 07:57 |
| 13. Working with Translucent Materials | 03:19 |
| 14. Use Real-World Refraction Values to Create Glass, Water, Metals & More | 06:20 |
| 15. Add Bump to Simulate 3-Dimensional Roughness & Texture | 07:19 |
| 16. Understand the Advanced Options in the Materials Properties Tool | 03:06 |
| 17. Save Render-Ready Materials to use on Future Projects | 04:02 |